Revert "调整插件执行模式并修复全球新闻后台线程"

This reverts commit adbf4471cf.
This commit is contained in:
Liu
2026-05-01 12:45:33 +08:00
parent bb65c465e7
commit 08db0ea07e
10 changed files with 19 additions and 183 deletions

View File

@@ -59,11 +59,6 @@ class GameTaskPlugin(MessagePluginInterface):
self.LOG = logger
# 注册功能权限
self.feature = self.register_feature()
# 百科问答里只有“出题 / 判题”会真正走 LLM
# 1. `/t` 需要模型随机生成题目;
# 2. `/a` 需要模型判分并给理由;
# 3. `/s /r /l /h` 主要是本地 DB 读写,保持前台即可。
self._background_commands = {"/t", "/a"}
def initialize(self, context: Dict[str, Any]) -> bool:
"""初始化插件"""
@@ -123,22 +118,6 @@ class GameTaskPlugin(MessagePluginInterface):
return command in self._commands
def get_message_dispatch_mode(self, message: Dict[str, Any]) -> str:
"""只把 LLM 型命令切到后台,避免百科插件拖慢前台消息链。"""
content = str(message.get("content", "") or "").strip()
command = content.split()[0] if content else ""
if command in self._background_commands:
return self.normalize_message_dispatch_mode("background")
return super().get_message_dispatch_mode(message)
def get_message_process_timeout_seconds(self, message: Dict[str, Any]) -> Optional[int]:
"""为出题/判题命令单独放宽超时,兼容慢模型或排队场景。"""
content = str(message.get("content", "") or "").strip()
command = content.split()[0] if content else ""
if command in self._background_commands:
return 120
return None
def calculate_game_points(self, message: Dict[str, Any], success: bool, response: str) -> int:
"""计算游戏积分"""
if not success: