From 1299e7cac6df802a62942965285214406088abe1 Mon Sep 17 00:00:00 2001 From: Liu Date: Fri, 21 Feb 2025 19:23:17 +0800 Subject: [PATCH] =?UTF-8?q?fixbug:=E8=A7=A3=E5=86=B3=E6=8A=A2=E7=AD=94?= =?UTF-8?q?=E5=92=8C=E8=8E=B7=E5=8F=96=E4=BB=BB=E5=8A=A1=E7=9A=84=E9=97=AE?= =?UTF-8?q?=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game_task/game_task_encyclopedia.py | 71 ++++++++++++++++++----------- 1 file changed, 45 insertions(+), 26 deletions(-) diff --git a/game_task/game_task_encyclopedia.py b/game_task/game_task_encyclopedia.py index 1ecd926..43644cc 100644 --- a/game_task/game_task_encyclopedia.py +++ b/game_task/game_task_encyclopedia.py @@ -103,14 +103,14 @@ def start_game(group_id, player_id, player_name="未知玩家"): conn.close() -# 随机分配任务 -def assign_random_task(group_id): +# 随机分配任务(支持指定玩家) +def assign_random_task(group_id, player_id=None): conn = get_db_connection() cursor = conn.cursor() try: # 获取当前群聊的玩家列表 - cursor.execute("SELECT player_id FROM t_encyclopedia_players WHERE group_id = %s", (group_id,)) - players = [row['player_id'] for row in cursor.fetchall()] + cursor.execute("SELECT player_id, player_name FROM t_encyclopedia_players WHERE group_id = %s", (group_id,)) + players = cursor.fetchall() if not players: return ( f"😔 哎呀,群 {group_id} 好安静\n" @@ -118,6 +118,23 @@ def assign_random_task(group_id): f"🎈 快叫朋友来玩吧!" ) + # 如果指定了 player_id,检查其是否在群聊中 + if player_id: + player_dict = {p['player_id']: p['player_name'] for p in players} + if player_id not in player_dict: + return ( + f"😅 嘿,小朋友\n" + f"🌟 ID: {player_id} 还没加入群 {group_id}\n" + f"🎈 用 /start 先报名吧!" + ) + holder_id = player_id + holder_name = player_dict[player_id] + else: + # 未指定 player_id 时,随机选择 + holder = random.choice(players) + holder_id = holder['player_id'] + holder_name = holder['player_name'] + # 使用内部方法获取任务 task = game_question_json("请从不同的学科领域(历史学:古代历史、近现代史、战争与政治、文化遗产与考古学;生物学:进化论、动植物学、基因与遗传学、生态学;化学:有机化学、无机化学、生物化学、环境化学;地理学:人文地理、自然地理、地质学、气候变化;文学:古典文学、现代文学、小说与戏剧、诗歌与散文;艺术:美术、音乐、戏剧与舞蹈、电影与媒体;哲学:西方哲学、东方哲学、道德与伦理学、逻辑与认识论;社会学:人类学、心理学、政治学、经济学;计算机科学:编程语言、人工智能、数据科学、网络与安全;工程学:机械工程、电气工程、化学工程、土木工程;医学:解剖学、生理学、临床医学、药学与护理;体育:球类运动、奥林匹克运动、运动心理学、健身与营养;宗教与神话:世界宗教、神话与民间故事、宗教哲学;语言学:语法与词汇、语言习得、方言与语言变异;经济学:宏观经济学、微观经济学、国际贸易、金融与投资;法律:民法与刑法、国际法、知识产权法、环境法)生成一个全新问题。") @@ -126,34 +143,38 @@ def assign_random_task(group_id): score = int(task["score"]) description = task.get("description", "") - # 分配给随机玩家 - holder_id = random.choice(players) + # 插入任务 cursor.execute( "INSERT INTO t_encyclopedia_active_tasks (group_id, question, answer, score, description, holder_id) VALUES (%s, %s, %s, %s, %s, %s)", (group_id, question, answer, score, description, holder_id) ) conn.commit() - # 获取分配的任务ID和持有者名称 + # 获取分配的任务ID cursor.execute( "SELECT active_task_id FROM t_encyclopedia_active_tasks WHERE group_id = %s AND question = %s AND holder_id = %s ORDER BY assigned_at DESC LIMIT 1", (group_id, question, holder_id) ) active_task_id = cursor.fetchone()['active_task_id'] - cursor.execute( - "SELECT player_name FROM t_encyclopedia_players WHERE group_id = %s AND player_id = %s", - (group_id, holder_id) - ) - holder_name = cursor.fetchone()['player_name'] - return ( - f"🎁 新任务来啦!\n" - f"🌟 幸运玩家:{holder_name} \n" - f"🎈 问题:{question}\n" - f"🌈 群 {group_id} 等你抢答\n" - f"🎀 任务ID: task_{active_task_id}\n" - f"🌼 积分:{score}" - ) + # 根据是否指定玩家,返回不同消息 + if player_id: + return ( + f"🎁 {holder_name},你的新任务来啦!\n" + f"🎈 问题:{question}\n" + f"🌈 群 {group_id} 等你作答\n" + f"🎀 任务ID: task_{active_task_id}\n" + f"🌼 积分:{score}" + ) + else: + return ( + f"🎁 新任务来啦!\n" + f"🌟 幸运玩家:{holder_name} \n" + f"🎈 问题:{question}\n" + f"🌈 群 {group_id} 等你抢答\n" + f"🎀 任务ID: task_{active_task_id}\n" + f"🌼 积分:{score}" + ) finally: cursor.close() conn.close() @@ -220,9 +241,7 @@ def submit_answer(group_id, player_id, task_id, answer): # 调用内部方法校验答案 answer_json = {"question": question, "top_score": str(top_score), "answer": answer} result = game_answer_json(answer_json) - user_answer = answer.strip().lower() points = int(result["score"]) - correct_answer = result["answer"].lower() description = result["description"] is_correct = points > 0 @@ -261,7 +280,7 @@ def submit_answer(group_id, player_id, task_id, answer): f"😅 {player_name} 有点小遗憾!\n" f"🌼 任务:{question}\n" f"🎈 你答:{answer}\n" - f"🌟 正确答案:{correct_answer}\n" + f"🌟 正确答案:{correct_answer_db}\n" f"🌈 扣 1 分,别灰心!\n" f"🎀 提示:{description}" ) @@ -379,7 +398,7 @@ def run_random_task_assignment(group_id): if current_hour >= 23 or current_hour < 9: # 排除23:00-08:00 print(f"{datetime.now()} 群 {group_id} 当前时间 {current_hour}:00 在23:00-08:00区间,跳过任务发放") return - result = assign_random_task(group_id) + result = assign_random_task(group_id) # 不传入 player_id,保持随机 print(f"{datetime.now()} {result}") @@ -414,7 +433,7 @@ def game_process_message(group_id, player_id, message, player_name="未知玩家 f"🌙 太晚啦,小伙伴们休息中\n" f"🌞 9点到22点再来玩吧!" ) - return assign_random_task(group_id) + return assign_random_task(group_id, player_id) # 传入 player_id else: return ( f"😄 嘿,小调皮\n" @@ -453,4 +472,4 @@ if __name__ == "__main__": # setup_schedule() # 测试 /gettask - print(game_process_message("47530198896@chatroom", "player1001", "/gettask")) + print(game_process_message("47530198896@chatroom", "player1001", "/gettask")) \ No newline at end of file