855 协议版本-调整完毕内容

This commit is contained in:
liuwei
2025-04-30 13:22:33 +08:00
parent 869bce8a18
commit 454d084715
88 changed files with 1565 additions and 7816 deletions

View File

@@ -1,8 +1,9 @@
import random
import logging
from datetime import datetime
from typing import Dict, Any, List, Optional, Tuple
from loguru import logger
from message_util import MessageUtil
from plugin_common.message_plugin_interface import MessagePluginInterface
from plugin_common.plugin_interface import PluginStatus
@@ -12,6 +13,7 @@ from utils.decorator.points_decorator import points_reward_decorator
from utils.ai.game_chatgpt_qa import game_question_json, game_answer_json
from db.connection import DBConnectionManager
from db.encyclopedia import EncyclopediaDB
from wechat_ipad import WechatAPIClient
class GameTaskPlugin(MessagePluginInterface):
@@ -43,10 +45,11 @@ class GameTaskPlugin(MessagePluginInterface):
def __init__(self):
super().__init__()
self.LOG = logger
self.bot: WechatAPIClient = None
def initialize(self, context: Dict[str, Any]) -> bool:
"""初始化插件"""
self.LOG = logging.getLogger(f"Plugin.{self.name}")
self.LOG.info(f"正在初始化 {self.name} 插件...")
# 保存上下文对象
@@ -70,7 +73,6 @@ class GameTaskPlugin(MessagePluginInterface):
# 初始化数据库连接
self.db_manager = DBConnectionManager.get_instance()
self.encyclopedia_db = EncyclopediaDB(self.db_manager)
self.LOG.info(f"[{self.name}] 插件初始化完成,指令:{self._commands}")
return True
@@ -106,7 +108,7 @@ class GameTaskPlugin(MessagePluginInterface):
return 0
@plugin_stats_decorator(plugin_name="百科问答")
def process_message(self, message: Dict[str, Any]) -> Tuple[bool, Optional[str]]:
async def process_message(self, message: Dict[str, Any]) -> Tuple[bool, Optional[str]]:
"""处理消息"""
content = str(message.get("content", "")).strip()
command = content.split(" ")[0].lower()
@@ -115,6 +117,7 @@ class GameTaskPlugin(MessagePluginInterface):
gbm: GroupBotManager = message.get("gbm")
all_contacts = message.get("all_contacts", {})
self.bot = message.get("bot")
self.LOG.info(f"插件执行: {self.name}{content}")
# 检查权限
@@ -126,22 +129,22 @@ class GameTaskPlugin(MessagePluginInterface):
wx_nick_name = all_contacts.get(sender, sender)
if command == "/s":
self._handle_join_game(sender, roomid, wx_nick_name)
await self._handle_join_game(sender, roomid, wx_nick_name)
return True, "加入游戏成功"
elif command == "/t":
self._handle_get_task(sender, roomid)
await self._handle_get_task(sender, roomid)
return True, "获取任务成功"
elif command == "/a":
# 这里传递整个消息对象给处理方法
return self._handle_submit_answer(message)
return await self._handle_submit_answer(message)
elif command == "/r":
self._handle_show_rank(sender, roomid)
await self._handle_show_rank(sender, roomid)
return True, "显示排行榜成功"
elif command == "/l":
self._handle_show_active_tasks(sender, roomid)
await self._handle_show_active_tasks(sender, roomid)
return True, "显示活跃任务成功"
elif command == "/h":
self._handle_list_uncompleted_tasks(sender, roomid)
await self._handle_list_uncompleted_tasks(sender, roomid)
return True, "列举未完成任务成功"
else:
self.message_util.send_text(f"❌未知命令!\n{self.command_format}",
@@ -152,15 +155,15 @@ class GameTaskPlugin(MessagePluginInterface):
self.LOG.error(f"处理消息出错: {e}")
return False, f"处理出错: {e}"
def _handle_join_game(self, sender: str, roomid: str, wx_nick_name: str) -> None:
async def _handle_join_game(self, sender: str, roomid: str, wx_nick_name: str) -> None:
"""处理加入游戏请求"""
try:
# 检查并添加群聊
if not self.encyclopedia_db.check_group_exists(roomid):
self.encyclopedia_db.add_group(roomid)
self.message_util.send_text(
f"🎉 群 {roomid} 已就位,准备开燥!",
await self.bot.send_text_message(
(roomid if roomid else sender),
f"🎉 群 {roomid} 已就位,准备开燥!",
sender
)
@@ -168,22 +171,22 @@ class GameTaskPlugin(MessagePluginInterface):
player = self.encyclopedia_db.get_player(sender, roomid)
if not player:
self.encyclopedia_db.add_player(sender, roomid, wx_nick_name)
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"🎉 哇塞,{wx_nick_name} 你来啦!\n"
f"🌟 群 {roomid} 瞬间燃爆!\n"
f"🎈 快来接任务,秀翻全场!指令: /t",
(roomid if roomid else sender),
sender
)
except Exception as e:
self.LOG.error(f"加入游戏出错: {e}")
self.message_util.send_text(
f"😔 加入游戏出错,请稍后再试!",
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😔 加入游戏出错,请稍后再试!",
sender
)
def _handle_get_task(self, sender: str, roomid: str) -> None:
async def _handle_get_task(self, sender: str, roomid: str) -> None:
"""处理获取任务请求"""
try:
# 获取群内所有玩家
@@ -194,35 +197,35 @@ class GameTaskPlugin(MessagePluginInterface):
# 检查并添加群聊
if not self.encyclopedia_db.check_group_exists(roomid):
self.encyclopedia_db.add_group(roomid)
self.message_util.send_text(
f"🎉 群 {roomid} 已就位,准备开燥!",
await self.bot.send_text_message(
(roomid if roomid else sender),
f"🎉 群 {roomid} 已就位,准备开燥!",
sender
)
# 获取用户昵称 (从all_contacts中获取可能不可行因为这里没有all_contacts参数)
# 使用sender作为临时昵称
wx_nick_name = sender
# 添加当前用户为玩家
self.encyclopedia_db.add_player(sender, roomid, wx_nick_name)
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"🎉 哇塞,{wx_nick_name} 你是第一个玩家!\n"
f"🌟 已自动为你加入游戏!\n"
f"🎈 现在就为你准备题目...",
(roomid if roomid else sender),
sender
)
# 更新玩家列表
players = self.encyclopedia_db.get_all_players_in_group(roomid)
player_dict = {p['player_id']: p['player_name'] for p in players}
if sender not in player_dict:
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😅 嘿,你谁啊?\n"
f"🌟 先用 /s 报名,不然没法玩哦!",
(roomid if roomid else sender),
sender
)
return
@@ -241,32 +244,32 @@ class GameTaskPlugin(MessagePluginInterface):
)
if not active_task_id:
self.message_util.send_text(
f"😔 任务创建失败,请稍后再试!",
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😔 任务创建失败,请稍后再试!",
sender
)
return
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"🎁 {player_dict[sender]},你的专属任务闪亮登场!\n"
f"🎀 任务ID: {active_task_id}\n"
f"🎈 问题:[{category}]{question}\n"
f"🌼 积分:{score}\n"
f"🌈 快上答案:/a {active_task_id} 答案",
(roomid if roomid else sender),
sender
)
except Exception as e:
self.LOG.error(f"获取任务出错: {e}")
self.message_util.send_text(
f"😔 获取任务出错,请稍后再试!",
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😔 获取任务出错,请稍后再试!",
sender
)
@points_reward_decorator(calculate_game_points, "game", "百科答题奖励", Feature.TASK_GAME)
def _handle_submit_answer(self, message: Dict[str, Any]) -> Tuple[bool, Optional[str]]:
async def _handle_submit_answer(self, message: Dict[str, Any]) -> Tuple[bool, Optional[str]]:
"""处理提交答案请求"""
try:
content = str(message.get("content", "")).strip()
@@ -274,11 +277,11 @@ class GameTaskPlugin(MessagePluginInterface):
roomid = message.get("roomid", "")
parts = content.split(" ", 2)
if len(parts) < 3:
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😅 喂,格式不对啊!\n"
f"🌟 正确姿势:/a [任务ID] [答案]\n"
f"🎈 比如:/a 1 钒",
(roomid if roomid else sender),
sender
)
return False, "0"
@@ -289,10 +292,10 @@ class GameTaskPlugin(MessagePluginInterface):
# 获取玩家信息
player = self.encyclopedia_db.get_player(sender, roomid)
if not player:
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😅 嘿,你是路人甲吗?\n"
f"🌟 用 /s 先加入群 {roomid} 吧!",
(roomid if roomid else sender),
sender
)
return False, "0"
@@ -300,11 +303,11 @@ class GameTaskPlugin(MessagePluginInterface):
player_name = player['player_name']
if not task_id.isdigit():
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😅 喂任务ID得是数字好吗\n"
f"🌟 比如1\n"
f"🎈 别瞎搞,重新来!",
(roomid if roomid else sender),
sender
)
return False, "0"
@@ -315,20 +318,20 @@ class GameTaskPlugin(MessagePluginInterface):
task_data = self.encyclopedia_db.get_task_by_id(roomid, active_task_id)
if not task_data:
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😔 哎哟,任务 task_{active_task_id} 不翼而飞啦!\n"
f"🌼 可能被别人抢先一步咯!",
(roomid if roomid else sender),
sender
)
return False, "0"
if task_data['status'] == 'completed':
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😄 哈哈,你慢了一步!\n"
f"🌟 任务 task_{active_task_id} 已经完结\n"
f"🎈 快去抢新任务吧!",
(roomid if roomid else sender),
sender
)
return False, "0"
@@ -358,30 +361,31 @@ class GameTaskPlugin(MessagePluginInterface):
self.encyclopedia_db.complete_task(active_task_id)
if sender == holder_id:
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"🎉 {player_name} 你是天才吗?\n"
f"🌟 任务:{question}\n"
f"🎈 答对啦,简直无敌!\n"
f"🌈 奖励:{points}\n"
f"🎀 彩蛋:{description}",
(roomid if roomid else sender),
sender
)
else:
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"🎉 {player_name} 抢答王上线!\n"
f"🌟 任务:{question}\n"
f"🎈 原主:{holder_name} 被你截胡啦!\n"
f"🌈 狂揽 {points} 分,太骚了!\n"
f"🎀 彩蛋:{description}",
(roomid if roomid else sender),
sender
)
else:
# 扣除积分
self.encyclopedia_db.update_player_points(sender, roomid, -1)
points = -1
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😅 {player_name} 你这是要笑死我吗?\n"
f"🌼 任务:{question}\n"
f"🎈 你答:{answer}\n"
@@ -389,7 +393,6 @@ class GameTaskPlugin(MessagePluginInterface):
f"🌈 扣 1 分,别哭哦!\n"
f"🎀 提示:{description}\n"
f"🌟 任务ID: {active_task_id} 还能抢救一下!",
(roomid if roomid else sender),
sender
)
@@ -398,17 +401,17 @@ class GameTaskPlugin(MessagePluginInterface):
self.LOG.error(f"提交答案出错: {e}")
return False, "0"
def _handle_show_rank(self, sender: str, roomid: str) -> None:
async def _handle_show_rank(self, sender: str, roomid: str) -> None:
"""处理显示排行榜请求"""
try:
# 获取排行榜
ranks = self.encyclopedia_db.get_player_ranking(roomid, 10)
if not ranks:
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😔 群 {roomid} 冷冷清清\n"
f"🌟 快来一起燥起来吧!",
(roomid if roomid else sender),
sender
)
return
@@ -424,23 +427,23 @@ class GameTaskPlugin(MessagePluginInterface):
)
except Exception as e:
self.LOG.error(f"显示排行榜出错: {e}")
self.message_util.send_text(
f"😔 获取排行榜出错,请稍后再试!",
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😔 获取排行榜出错,请稍后再试!",
sender
)
def _handle_show_active_tasks(self, sender: str, roomid: str) -> None:
async def _handle_show_active_tasks(self, sender: str, roomid: str) -> None:
"""处理显示活跃任务请求"""
try:
# 获取活跃任务
tasks = self.encyclopedia_db.get_active_tasks_in_group(roomid)
if not tasks:
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😄 群 {roomid} 现在一片祥和\n"
f"🌟 没任务?快用 /t 搞一个!",
(roomid if roomid else sender),
sender
)
return
@@ -453,30 +456,30 @@ class GameTaskPlugin(MessagePluginInterface):
f"🌼 大佬:{task['player_name']}\n"
)
self.message_util.send_text(
task_text,
await self.bot.send_text_message(
(roomid if roomid else sender),
task_text,
sender
)
except Exception as e:
self.LOG.error(f"显示活跃任务出错: {e}")
self.message_util.send_text(
f"😔 获取活跃任务出错,请稍后再试!",
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😔 获取活跃任务出错,请稍后再试!",
sender
)
def _handle_list_uncompleted_tasks(self, sender: str, roomid: str) -> None:
async def _handle_list_uncompleted_tasks(self, sender: str, roomid: str) -> None:
"""处理列举未完成任务请求"""
try:
# 获取未完成任务
tasks = self.encyclopedia_db.get_active_tasks_in_group(roomid)
if not tasks:
self.message_util.send_text(
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😄 群 {roomid} 全员开挂?\n"
f"🌟 没未完成任务,快用 /t 再战!",
(roomid if roomid else sender),
sender
)
return
@@ -489,20 +492,20 @@ class GameTaskPlugin(MessagePluginInterface):
f"🌼 主人:{task['player_name']}\n"
)
self.message_util.send_text(
task_text,
await self.bot.send_text_message(
(roomid if roomid else sender),
task_text,
sender
)
except Exception as e:
self.LOG.error(f"列举未完成任务出错: {e}")
self.message_util.send_text(
f"😔 获取未完成任务出错,请稍后再试!",
await self.bot.send_text_message(
(roomid if roomid else sender),
f"😔 获取未完成任务出错,请稍后再试!",
sender
)
def run_random_task_assignment(self) -> None:
async def run_random_task_assignment(self) -> None:
"""定时任务整点触发排除23:00-08:00"""
current_hour = datetime.now().hour
if current_hour >= 23 or current_hour < 9:
@@ -538,14 +541,14 @@ class GameTaskPlugin(MessagePluginInterface):
)
if active_task_id:
self.message_util.send_text(
await self.bot.send_text_message(
group_id,
f"🎁 新任务来袭,够不够刺激?\n"
f"🎀 任务ID: {active_task_id}\n"
f"🌟 幸运鹅:{holder_name}\n"
f"🎈 问题:[{category}]{question}\n"
f"🌼 积分:{score}\n"
f"🌈 抢答格式:/a {active_task_id} 答案",
group_id
f"🌈 抢答格式:/a {active_task_id} 答案"
)
except Exception as e:
self.LOG.error(f"定时任务出错: {e}")