From 4837a0b384cc173167332969e7800aaabd528c89 Mon Sep 17 00:00:00 2001 From: liuwei Date: Wed, 26 Nov 2025 09:07:55 +0800 Subject: [PATCH] =?UTF-8?q?=E8=B0=83=E6=95=B4=E4=B8=80=E4=B8=8B=E6=92=A4?= =?UTF-8?q?=E5=9B=9E=E6=97=B6=E9=97=B4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- plugins/xiuxian/main.py | 112 ++++++++++++++++++++-------------------- 1 file changed, 56 insertions(+), 56 deletions(-) diff --git a/plugins/xiuxian/main.py b/plugins/xiuxian/main.py index 4c4810a..fd4f74e 100644 --- a/plugins/xiuxian/main.py +++ b/plugins/xiuxian/main.py @@ -720,7 +720,7 @@ class XiuxianPlugin(MessagePluginInterface): self._save_player(player) self._rate_set(sender, roomid or "", "积分购石") await self._send_text_with_status(bot, sender, roomid, - f"✅ 积分化石,消耗{pts},得灵石{stones_gain}({rate}分=1石)", 10) + f"✅ 积分化石,消耗{pts},得灵石{stones_gain}({rate}分=1石)", 90) return True, "积分购石" async def _cmd_status(self, bot: WechatAPIClient, sender: str, roomid: str) -> Tuple[bool, str]: @@ -805,13 +805,13 @@ class XiuxianPlugin(MessagePluginInterface): "Injured": "受伤保护", "Expedition": "历练" }.get(status, str(status)) - await self._send_text_with_status(bot, sender, roomid, f"当前状态[{status_cn}]不宜闭关", 10) + await self._send_text_with_status(bot, sender, roomid, f"当前状态[{status_cn}]不宜闭关", 90) return False, "状态不可闭关" player["status"] = "Cultivating" player["last_cultivate_time"] = datetime.now(timezone.utc).isoformat() self._save_player(player) self._rate_set(sender, roomid or "", "闭关") - await self._send_text_with_status(bot, sender, roomid, "✅ 已入静闭关,期间天道护持,不可被劫", 10) + await self._send_text_with_status(bot, sender, roomid, "✅ 已入静闭关,期间天道护持,不可被劫", 90) return True, "闭关成功" async def _cmd_finish_cultivate(self, bot: WechatAPIClient, sender: str, roomid: str) -> Tuple[bool, str]: @@ -856,7 +856,7 @@ class XiuxianPlugin(MessagePluginInterface): self._rate_set(sender, roomid or "", "出关") await self._send_text_with_status(bot, sender, roomid, f"✅ 出关一朝,修为进益:{gain}({duration_hours:.1f}小时)\n现有修为:{player['cultivation_points']}\n状态:气息未平 {self.unstable_qi_minutes}分钟", - 10) + 90) return True, "出关结算" async def _cmd_gather(self, bot: WechatAPIClient, sender: str, roomid: str, content: str) -> Tuple[bool, str]: @@ -909,7 +909,7 @@ class XiuxianPlugin(MessagePluginInterface): self._auto_layer_up(sender, player) self.redis_db.leaderboard_add(player.get("group_id", ""), sender, float(player["cultivation_points"])) self._rate_set(sender, roomid or "", "聚灵") - await self._send_text_with_status(bot, sender, roomid, f"✅ 灵气入体,消耗灵石{qty},修为涨{gain}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 灵气入体,消耗灵石{qty},修为涨{gain}", 90) return True, "聚灵成功" async def _cmd_leaderboard(self, bot: WechatAPIClient, sender: str, roomid: str) -> Tuple[bool, str]: @@ -1061,14 +1061,14 @@ class XiuxianPlugin(MessagePluginInterface): player["spirit_stone"] = int(player.get("spirit_stone", 0)) + reward self._save_player(player) self._rate_set(sender, roomid or "", "签到") - await self._send_text_with_status(bot, sender, roomid, f"✅ 灵运昌盛,获灵石{reward}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 灵运昌盛,获灵石{reward}", 90) return True, "签到成功" async def _cmd_shop(self, bot: WechatAPIClient, sender: str, roomid: str) -> Tuple[bool, str]: lines = ["🛒 坊市陈列"] for item in self.shop_items: lines.append(f"{item['name']} [{item['type']}] - {item['price']}灵石") - await self._send_text_with_status(bot, sender, roomid, "\n".join(lines), 10) + await self._send_text_with_status(bot, sender, roomid, "\n".join(lines), 90) self._rate_set(sender, roomid or "", "坊市") return True, "坊市" @@ -1120,7 +1120,7 @@ class XiuxianPlugin(MessagePluginInterface): pass self._save_player(player) self._rate_set(sender, roomid or "", "购买") - await self._send_text_with_status(bot, sender, roomid, f"✅ 已购得 {item_name} × {qty}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 已购得 {item_name} × {qty}", 90) return True, "购买成功" async def _cmd_sell(self, bot: WechatAPIClient, sender: str, roomid: str, content: str) -> Tuple[bool, str]: @@ -1157,7 +1157,7 @@ class XiuxianPlugin(MessagePluginInterface): pass self._save_player(player) self._rate_set(sender, roomid or "", "出售") - await self._send_text_with_status(bot, sender, roomid, f"✅ 已出手 {item_name} × {qty},入账灵石{revenue}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 已出手 {item_name} × {qty},入账灵石{revenue}", 90) return True, "出售成功" async def _cmd_bag(self, bot: WechatAPIClient, sender: str, roomid: str) -> Tuple[bool, str]: @@ -1180,7 +1180,7 @@ class XiuxianPlugin(MessagePluginInterface): else: for it in items: lines.append(f"{it['name']} × {it['quantity']}") - await self._send_text_with_status(bot, sender, roomid, "\n".join(lines), 10) + await self._send_text_with_status(bot, sender, roomid, "\n".join(lines), 90) self._rate_set(sender, roomid or "", "背包") return True, "背包" @@ -1356,7 +1356,7 @@ class XiuxianPlugin(MessagePluginInterface): msg = f"✅ 行走四方所得:灵石{total_stones_delta},修为{cult_gain},材料:{mats_text}\n遭遇:{'、'.join(happened)}" else: msg = f"✅ 行走四方所得:灵石{total_stones_delta},材料:{mats_text}\n遭遇:{'、'.join(happened)}" - await self._send_text_with_status(bot, sender, roomid, msg, 10) + await self._send_text_with_status(bot, sender, roomid, msg, 90) return True, "历练成功" async def _cmd_use(self, bot: WechatAPIClient, sender: str, roomid: str, content: str) -> Tuple[bool, str]: @@ -1382,7 +1382,7 @@ class XiuxianPlugin(MessagePluginInterface): pass self._save_player(player) self._rate_set(sender, roomid or "", "使用") - await self._send_text_with_status(bot, sender, roomid, "✅ 符文已启,本次聚灵更为顺畅", 10) + await self._send_text_with_status(bot, sender, roomid, "✅ 符文已启,本次聚灵更为顺畅", 90) return True, "使用聚灵符" if item_name == "回气丹": status = player.get("status", "Idle") @@ -1399,7 +1399,7 @@ class XiuxianPlugin(MessagePluginInterface): pass self._save_player(player) self._rate_set(sender, roomid or "", "使用") - await self._send_text_with_status(bot, sender, roomid, "✅ 服下回气丹,气息平稳,恢复空闲", 10) + await self._send_text_with_status(bot, sender, roomid, "✅ 服下回气丹,气息平稳,恢复空闲", 90) return True, "服用回气丹" # 灵根提升丹药 upgrade_map = { @@ -1433,7 +1433,7 @@ class XiuxianPlugin(MessagePluginInterface): player["spirit_root_mult"] = mult self._save_player(player) self._rate_set(sender, roomid or "", "使用") - await self._send_text_with_status(bot, sender, roomid, f"✅ 灵根蜕变,当前灵根:{target}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 灵根蜕变,当前灵根:{target}", 90) return True, "灵根提升成功" else: # 失败,受伤保护 @@ -1443,7 +1443,7 @@ class XiuxianPlugin(MessagePluginInterface): self._save_player(player) self._rate_set(sender, roomid or "", "使用") await self._send_text_with_status(bot, sender, roomid, - f"❌ 灵根淬炼失利,灵气反噬,受伤{rule['injured_min']}分钟", 10) + f"❌ 灵根淬炼失利,灵气反噬,受伤{rule['injured_min']}分钟", 90) return False, "灵根提升失败" return False, "不可使用的物品" @@ -1505,7 +1505,7 @@ class XiuxianPlugin(MessagePluginInterface): self._save_player(player) self._rate_set(sender, roomid or "", "炼丹") msg = f"✅ 丹炉开盖,成丹{success},走丹{fail}" - await self._send_text_with_status(bot, sender, roomid, msg, 10) + await self._send_text_with_status(bot, sender, roomid, msg, 90) return True, "炼丹完成" @@ -1525,23 +1525,23 @@ class XiuxianPlugin(MessagePluginInterface): # 优化:检查是否真的达到10层 if layer is None or layer < 10: await self._send_text_with_status(bot, sender, roomid, f"当前境界:{cur_realm},唯有至{prefix}10层方可冲关", - 10) + 90) return False, "未到瓶颈" stage_key = f"{prefix}10层" stage_conf = self.break_config.get(stage_key) if not stage_conf: - await self._send_text_with_status(bot, sender, roomid, "此境瓶颈暂未开示,无法突破", 10) + await self._send_text_with_status(bot, sender, roomid, "此境瓶颈暂未开示,无法突破", 90) return False, "未配置突破" pill_conf = stage_conf.get("pill") if not pill_conf: - await self._send_text_with_status(bot, sender, roomid, "丹道途径未明,暂不可试", 10) + await self._send_text_with_status(bot, sender, roomid, "丹道途径未明,暂不可试", 90) return False, "未配置" # 从配置中获取丹药名称 pill_item_name = pill_conf.get("item") if not pill_item_name: - await self._send_text_with_status(bot, sender, roomid, "缺少突破丹药的指引", 10) + await self._send_text_with_status(bot, sender, roomid, "缺少突破丹药的指引", 90) return False, "丹药未配置" @@ -1564,11 +1564,11 @@ class XiuxianPlugin(MessagePluginInterface): pill_item_count = inv.get(pill_item_name, 0) if points < pill_conf["cost"]: - await self._send_text_with_status(bot, sender, roomid, "底蕴未满,暂不可冲关", 10) + await self._send_text_with_status(bot, sender, roomid, "底蕴未满,暂不可冲关", 90) return False, "修为不足" if pill_item_count <= 0: - await self._send_text_with_status(bot, sender, roomid, f"丹药未备:{pill_item_name}", 10) + await self._send_text_with_status(bot, sender, roomid, f"丹药未备:{pill_item_name}", 90) return False, "缺少丹药" # 更新内存中的inventory(用于缓存) @@ -1590,14 +1590,14 @@ class XiuxianPlugin(MessagePluginInterface): self._set_realm(sender, player, pill_conf["target"]) self.redis_db.leaderboard_add(player.get("group_id", ""), sender, float(player["cultivation_points"])) self._rate_set(sender, roomid or "", "突破") - await self._send_text_with_status(bot, sender, roomid, f"✅ 雷霆破关,晋至{pill_conf['target']}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 雷霆破关,晋至{pill_conf['target']}", 90) return True, "突破成功" else: # 失败时也要保存玩家数据 self._save_player(player) self._rate_set(sender, roomid or "", "突破") - await self._send_text_with_status(bot, sender, roomid, "❌ 闭关未成,功亏一篑", 10) + await self._send_text_with_status(bot, sender, roomid, "❌ 闭关未成,功亏一篑", 90) return False, "突破失败" @@ -1616,22 +1616,22 @@ class XiuxianPlugin(MessagePluginInterface): # 优化:检查是否真的达到10层 if layer is None or layer < 10: await self._send_text_with_status(bot, sender, roomid, - f"当前境界:{cur_realm},至{prefix}10层方能冒险强行冲关", 10) + f"当前境界:{cur_realm},至{prefix}10层方能冒险强行冲关", 90) return False, "未到瓶颈" stage_key = f"{prefix}10层" stage_conf = self.break_config.get(stage_key) if not stage_conf: - await self._send_text_with_status(bot, sender, roomid, "此境瓶颈暂未开示,无法强行冲关", 10) + await self._send_text_with_status(bot, sender, roomid, "此境瓶颈暂未开示,无法强行冲关", 90) return False, "未配置突破" hard_conf = stage_conf.get("hard") if not hard_conf: - await self._send_text_with_status(bot, sender, roomid, "强行之法未载,难以施为", 10) + await self._send_text_with_status(bot, sender, roomid, "强行之法未载,难以施为", 90) return False, "未配置" if points < hard_conf["cost"]: - await self._send_text_with_status(bot, sender, roomid, "底蕴不足,强行为之只会贻害", 10) + await self._send_text_with_status(bot, sender, roomid, "底蕴不足,强行为之只会贻害", 90) return False, "修为不足" player["cultivation_points"] = points - hard_conf["cost"] @@ -1647,14 +1647,14 @@ class XiuxianPlugin(MessagePluginInterface): self._set_realm(sender, player, hard_conf["target"]) self.redis_db.leaderboard_add(player.get("group_id", ""), sender, float(player["cultivation_points"])) self._rate_set(sender, roomid or "", "强行突破") - await self._send_text_with_status(bot, sender, roomid, f"✅ 硬撼瓶颈,勉强晋至{hard_conf['target']}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 硬撼瓶颈,勉强晋至{hard_conf['target']}", 90) return True, "强行突破成功" else: # 失败时也要保存玩家数据 self._save_player(player) self._rate_set(sender, roomid or "", "强行突破") - await self._send_text_with_status(bot, sender, roomid, "❌ 强行冲关失败,灵气反噬!", 10) + await self._send_text_with_status(bot, sender, roomid, "❌ 强行冲关失败,灵气反噬!", 90) return False, "强行突破失败" @@ -1682,19 +1682,19 @@ class XiuxianPlugin(MessagePluginInterface): # 新手保护:不可劫掠炼气期 def_prefix, _ = self._parse_realm(defender.get("realm", "炼气1层")) if def_prefix == "炼气": - await self._send_text_with_status(bot, sender, roomid, "对方新入仙途,天道庇护,暂不可劫", 10) + await self._send_text_with_status(bot, sender, roomid, "对方新入仙途,天道庇护,暂不可劫", 90) return False, "新手保护" if defender.get("status") in ("Cultivating", "Injured"): - await self._send_text_with_status(bot, sender, roomid, "对方正受天道护持或闭关参悟,切莫打扰", 10) + await self._send_text_with_status(bot, sender, roomid, "对方正受天道护持或闭关参悟,切莫打扰", 90) return False, "目标保护" if roomid and (attacker.get("group_id") != roomid or defender.get("group_id") != roomid): - await self._send_text_with_status(bot, sender, roomid, "只可在同一仙门之境内行劫", 10) + await self._send_text_with_status(bot, sender, roomid, "只可在同一仙门之境内行劫", 90) return False, "跨群" if attacker.get("clan_id") and defender.get("clan_id") and attacker.get("clan_id") == defender.get("clan_id"): - await self._send_text_with_status(bot, sender, roomid, "同门手足,不可相互劫掠", 10) + await self._send_text_with_status(bot, sender, roomid, "同门手足,不可相互劫掠", 90) return False, "同门" a_pts = int(attacker.get("cultivation_points", 0)) @@ -1726,46 +1726,46 @@ class XiuxianPlugin(MessagePluginInterface): self._save_player(defender) self._save_player(attacker) self._rate_set(sender, roomid or "", "劫掠") - await self._send_text_with_status(bot, sender, roomid, f"✅ 劫掠得手,入账灵石{gain}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 劫掠得手,入账灵石{gain}", 90) if roomid: g_client_msg_id, g_create_time, g_new_msg_id = await bot.send_text_message(roomid, f"{sender} 劫掠 {target} 得手,目标陷入重创,暂受天道庇护", [target]) if self.revoke: - self.revoke.add_message_to_revoke(roomid, g_client_msg_id, g_create_time, g_new_msg_id, 10) + self.revoke.add_message_to_revoke(roomid, g_client_msg_id, g_create_time, g_new_msg_id, 90) return True, "劫掠成功" else: self._rate_set(sender, roomid or "", "劫掠") - await self._send_text_with_status(bot, sender, roomid, "❌ 劫掠受挫,风声紧,暂且退去", 10) + await self._send_text_with_status(bot, sender, roomid, "❌ 劫掠受挫,风声紧,暂且退去", 90) return False, "劫掠失败" async def _cmd_give_stone(self, bot: WechatAPIClient, sender: str, roomid: str, content: str) -> Tuple[bool, str]: parts = content.strip().split() if len(parts) < 2: - await self._send_text_with_status(bot, sender, roomid, "格式:赠与 目标 数量", 10) + await self._send_text_with_status(bot, sender, roomid, "格式:赠与 目标 数量", 90) return False, "命令格式错误" target = parts[0].lstrip("@") try: qty = int(parts[1]) except Exception: - await self._send_text_with_status(bot, sender, roomid, "格式:赠与 目标 数量", 10) + await self._send_text_with_status(bot, sender, roomid, "格式:赠与 目标 数量", 90) return False, "命令格式错误" giver = self._get_player_with_cache(sender, roomid or "") receiver = self._get_player_with_cache(target, roomid or "") if not giver or not receiver: - await self._send_text_with_status(bot, sender, roomid, "需双方皆踏入仙途", 10) + await self._send_text_with_status(bot, sender, roomid, "需双方皆踏入仙途", 90) return False, "道友尚未踏入仙途,请先发送:注册修仙 道号" if not giver.get("clan_id") or giver.get("clan_id") != receiver.get("clan_id"): - await self._send_text_with_status(bot, sender, roomid, "灵石只可同门相赠", 10) + await self._send_text_with_status(bot, sender, roomid, "灵石只可同门相赠", 90) return False, "不同门" stones = int(giver.get("spirit_stone", 0)) if qty <= 0 or stones < qty: - await self._send_text_with_status(bot, sender, roomid, "灵石不足或数量有误", 10) + await self._send_text_with_status(bot, sender, roomid, "灵石不足或数量有误", 90) return False, "灵石不够,修行不可强行为之" giver["spirit_stone"] = stones - qty @@ -1782,7 +1782,7 @@ class XiuxianPlugin(MessagePluginInterface): self._save_player(giver) self._save_player(receiver) self._rate_set(sender, roomid or "", "赠与") - await self._send_text_with_status(bot, sender, roomid, f"✅ 已向 {target} 相赠灵石 {qty}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 已向 {target} 相赠灵石 {qty}", 90) return True, "赠与成功" @@ -1811,7 +1811,7 @@ class XiuxianPlugin(MessagePluginInterface): return False, "道友尚未踏入仙途,请先发送:注册修仙 道号" inv_g = giver.get("inventory") or {} if inv_g.get(item_name, 0) < qty or qty <= 0: - await self._send_text_with_status(bot, sender, roomid, "乾坤袋物品不足或数量有误", 10) + await self._send_text_with_status(bot, sender, roomid, "乾坤袋物品不足或数量有误", 90) return False, "物品不足" inv_r = receiver.get("inventory") or {} @@ -1822,20 +1822,20 @@ class XiuxianPlugin(MessagePluginInterface): if self.xdb: ok = self.xdb.transfer_item(sender, target, item_name, qty) if not ok: - await self._send_text_with_status(bot, sender, roomid, "物品转移不成", 10) + await self._send_text_with_status(bot, sender, roomid, "物品转移不成", 90) return False, "转移失败" self.redis_db.invalidate_player(sender, giver.get("group_id", "")) self.redis_db.invalidate_player(target, receiver.get("group_id", "")) self._save_player(giver) self._save_player(receiver) self._rate_set(sender, roomid or "", "赠送") - await self._send_text_with_status(bot, sender, roomid, f"✅ 已向 {target} 赠送 {item_name} × {qty}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 已向 {target} 赠送 {item_name} × {qty}", 90) return True, "赠送成功" async def _cmd_clan_create(self, bot: WechatAPIClient, sender: str, roomid: str, content: str) -> Tuple[bool, str]: name = content.strip() if not name: - await self._send_text_with_status(bot, sender, roomid, "格式:创建门派 名称", 10) + await self._send_text_with_status(bot, sender, roomid, "格式:创建门派 名称", 90) return False, "命令格式错误" player = self._get_player_with_cache(sender, roomid or "") if not player: @@ -1846,13 +1846,13 @@ class XiuxianPlugin(MessagePluginInterface): prefix, _ = self._parse_realm(player.get("realm", "炼气1层")) allowed = {"元婴", "化神", "合体", "大乘", "渡劫", "真仙"} if prefix not in allowed: - await self._send_text_with_status(bot, sender, roomid, "唯元婴以上方可立宗开派", 10) + await self._send_text_with_status(bot, sender, roomid, "唯元婴以上方可立宗开派", 90) return False, "境界不足" clan_id = None if self.xdb: clan_id = self.xdb.create_clan(name, roomid or "", sender) if clan_id is None: - await self._send_text_with_status(bot, sender, roomid, "此门已在或因故未成", 10) + await self._send_text_with_status(bot, sender, roomid, "此门已在或因故未成", 90) return False, "门派失败" if player and clan_id is not None: player["clan_id"] = int(clan_id) @@ -1864,26 +1864,26 @@ class XiuxianPlugin(MessagePluginInterface): pass self._save_player(player) self._rate_set(sender, roomid or "", "创建门派") - await self._send_text_with_status(bot, sender, roomid, f"✅ 山门立成:{name}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 山门立成:{name}", 90) return True, "创建门派" async def _cmd_clan_join(self, bot: WechatAPIClient, sender: str, roomid: str, content: str) -> Tuple[bool, str]: name = content.strip() if not name: - await self._send_text_with_status(bot, sender, roomid, "格式:加入门派 名称", 10) + await self._send_text_with_status(bot, sender, roomid, "格式:加入门派 名称", 90) return False, "命令格式错误" player = self._get_player_with_cache(sender, roomid or "") if not player: - await self._send_text_with_status(bot, sender, roomid, "道友尚未踏入仙途,请先发送:注册修仙 道号", 10) + await self._send_text_with_status(bot, sender, roomid, "道友尚未踏入仙途,请先发送:注册修仙 道号", 90) return False, "道友尚未踏入仙途,请先发送:注册修仙 道号" cid = None if self.xdb: cid = self.xdb.get_clan_id(roomid or "", name) if not cid: - await self._send_text_with_status(bot, sender, roomid, "世间无此门派", 10) + await self._send_text_with_status(bot, sender, roomid, "世间无此门派", 90) return False, "门派不存在" player["clan_id"] = int(cid) if isinstance(cid, str) else cid @@ -1895,14 +1895,14 @@ class XiuxianPlugin(MessagePluginInterface): pass self._save_player(player) self._rate_set(sender, roomid or "", "加入门派") - await self._send_text_with_status(bot, sender, roomid, f"✅ 已拜入:{name}", 10) + await self._send_text_with_status(bot, sender, roomid, f"✅ 已拜入:{name}", 90) return True, "加入门派" async def _cmd_clan_exit(self, bot: WechatAPIClient, sender: str, roomid: str) -> Tuple[bool, str]: player = self._get_player_with_cache(sender, roomid or "") if not player: - await self._send_text_with_status(bot, sender, roomid, "道友尚未踏入仙途,请先发送:注册修仙 道号", 10) + await self._send_text_with_status(bot, sender, roomid, "道友尚未踏入仙途,请先发送:注册修仙 道号", 90) return False, "未注册" player["clan_id"] = None @@ -1914,6 +1914,6 @@ class XiuxianPlugin(MessagePluginInterface): pass self._save_player(player) self._rate_set(sender, roomid or "", "退出门派") - await self._send_text_with_status(bot, sender, roomid, "✅ 已离出山门", 10) + await self._send_text_with_status(bot, sender, roomid, "✅ 已离出山门", 90) return True, "退出门派"