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skills/frontend-dev/references/motion-recipes.md
shihao 6487becf60 Initial commit: add all skills files
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-10 16:52:49 +08:00

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# Motion Recipes
Production-ready animation code snippets. Copy and adapt as needed.
## 1. Scroll-Triggered Reveal (Framer Motion)
Elements fade and slide up when entering viewport.
```tsx
"use client";
import { motion } from "framer-motion";
const fadeSlideUp = {
hidden: { opacity: 0, y: 40 },
visible: {
opacity: 1,
y: 0,
transition: { type: "spring", stiffness: 100, damping: 20 },
},
};
export function RevealSection({ children }: { children: React.ReactNode }) {
return (
<motion.div
variants={fadeSlideUp}
initial="hidden"
whileInView="visible"
viewport={{ once: true, margin: "-80px" }}
>
{children}
</motion.div>
);
}
```
## 2. Staggered List Orchestration (Framer Motion)
Children animate sequentially with blur effect.
```tsx
"use client";
import { motion } from "framer-motion";
const container = {
hidden: {},
visible: { transition: { staggerChildren: 0.08, delayChildren: 0.1 } },
};
const item = {
hidden: { opacity: 0, y: 24, filter: "blur(4px)" },
visible: {
opacity: 1,
y: 0,
filter: "blur(0px)",
transition: { type: "spring", stiffness: 120, damping: 20 },
},
};
export function StaggerGrid({ items }: { items: React.ReactNode[] }) {
return (
<motion.div
className="grid gap-6"
variants={container}
initial="hidden"
whileInView="visible"
viewport={{ once: true }}
>
{items.map((child, i) => (
<motion.div key={i} variants={item}>
{child}
</motion.div>
))}
</motion.div>
);
}
```
## 3. GSAP ScrollTrigger Pinned Section
Horizontal scroll panels with pinning.
```tsx
"use client";
import { useRef, useEffect } from "react";
import gsap from "gsap";
import { ScrollTrigger } from "gsap/ScrollTrigger";
gsap.registerPlugin(ScrollTrigger);
export function PinnedTimeline() {
const containerRef = useRef<HTMLDivElement>(null);
const panelsRef = useRef<HTMLDivElement>(null);
useEffect(() => {
const ctx = gsap.context(() => {
const panels = gsap.utils.toArray<HTMLElement>(".panel");
gsap.to(panels, {
xPercent: -100 * (panels.length - 1),
ease: "none",
scrollTrigger: {
trigger: containerRef.current,
pin: true,
scrub: 1,
end: () => "+=" + (panelsRef.current?.scrollWidth ?? 0),
},
});
}, containerRef);
return () => ctx.revert(); // CRITICAL: full cleanup
}, []);
return (
<div ref={containerRef} className="overflow-hidden">
<div ref={panelsRef} className="flex">
{/* .panel elements */}
</div>
</div>
);
}
```
## 4. Parallax Tilt Card (Framer Motion)
Mouse-tracking 3D perspective. Uses `useMotionValue` — never `useState`.
```tsx
"use client";
import { motion, useMotionValue, useTransform } from "framer-motion";
export function TiltCard({ children }: { children: React.ReactNode }) {
const x = useMotionValue(0.5);
const y = useMotionValue(0.5);
const rotateX = useTransform(y, [0, 1], [8, -8]);
const rotateY = useTransform(x, [0, 1], [-8, 8]);
return (
<motion.div
style={{ rotateX, rotateY, transformPerspective: 800 }}
onMouseMove={(e) => {
const rect = e.currentTarget.getBoundingClientRect();
x.set((e.clientX - rect.left) / rect.width);
y.set((e.clientY - rect.top) / rect.height);
}}
onMouseLeave={() => {
x.set(0.5);
y.set(0.5);
}}
className="rounded-2xl bg-white shadow-lg"
>
{children}
</motion.div>
);
}
```
## 5. Magnetic Button (Framer Motion)
Cursor-attracted button. Pure `useMotionValue` — zero re-renders.
```tsx
"use client";
import { motion, useMotionValue, useSpring } from "framer-motion";
import { useRef } from "react";
export function MagneticButton({ children }: { children: React.ReactNode }) {
const ref = useRef<HTMLButtonElement>(null);
const x = useMotionValue(0);
const y = useMotionValue(0);
const springX = useSpring(x, { stiffness: 200, damping: 15 });
const springY = useSpring(y, { stiffness: 200, damping: 15 });
return (
<motion.button
ref={ref}
style={{ x: springX, y: springY }}
onMouseMove={(e) => {
const rect = ref.current!.getBoundingClientRect();
const dx = e.clientX - (rect.left + rect.width / 2);
const dy = e.clientY - (rect.top + rect.height / 2);
x.set(dx * 0.3);
y.set(dy * 0.3);
}}
onMouseLeave={() => {
x.set(0);
y.set(0);
}}
>
{children}
</motion.button>
);
}
```
## 6. Text Scramble / Decode Effect
Matrix-style character reveal — pure JS, no library needed.
```tsx
"use client";
import { useEffect, useRef, useState } from "react";
const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
export function TextScramble({ text, className }: { text: string; className?: string }) {
const [display, setDisplay] = useState(text);
const iteration = useRef(0);
useEffect(() => {
iteration.current = 0;
const id = setInterval(() => {
setDisplay(
text
.split("")
.map((char, i) =>
i < iteration.current ? char : chars[Math.floor(Math.random() * chars.length)]
)
.join("")
);
iteration.current += 1 / 3;
if (iteration.current >= text.length) clearInterval(id);
}, 30);
return () => clearInterval(id);
}, [text]);
return <span className={className}>{display}</span>;
}
```
## 7. SVG Path Draw on Scroll (CSS Scroll-Driven)
Zero-JS scroll-linked path drawing using native CSS.
```css
@supports (animation-timeline: scroll()) {
.draw-path {
stroke-dasharray: 1;
stroke-dashoffset: 1;
animation: draw linear;
animation-timeline: scroll();
animation-range: entry 0% cover 60%;
}
@keyframes draw {
to {
stroke-dashoffset: 0;
}
}
}
```
## 8. Horizontal Scroll Hijack (GSAP)
Vertical scroll drives horizontal panning.
```tsx
"use client";
import { useRef, useEffect } from "react";
import gsap from "gsap";
import { ScrollTrigger } from "gsap/ScrollTrigger";
gsap.registerPlugin(ScrollTrigger);
export function HorizontalScroll({ children }: { children: React.ReactNode }) {
const sectionRef = useRef<HTMLDivElement>(null);
const trackRef = useRef<HTMLDivElement>(null);
useEffect(() => {
const ctx = gsap.context(() => {
const track = trackRef.current!;
const scrollWidth = track.scrollWidth - window.innerWidth;
gsap.to(track, {
x: -scrollWidth,
ease: "none",
scrollTrigger: {
trigger: sectionRef.current,
pin: true,
scrub: 0.8,
end: () => `+=${scrollWidth}`,
},
});
}, sectionRef);
return () => ctx.revert();
}, []);
return (
<section ref={sectionRef} className="overflow-hidden">
<div ref={trackRef} className="flex gap-8 w-max">
{children}
</div>
</section>
);
}
```
## 9. Particle Background (React Three Fiber)
Isolated canvas layer. Purely decorative, pointer-events-none.
```tsx
"use client";
import { Canvas, useFrame } from "@react-three/fiber";
import { useRef, useMemo } from "react";
import * as THREE from "three";
function Particles({ count = 800 }) {
const mesh = useRef<THREE.Points>(null);
const positions = useMemo(() => {
const arr = new Float32Array(count * 3);
for (let i = 0; i < count * 3; i++) arr[i] = (Math.random() - 0.5) * 10;
return arr;
}, [count]);
useFrame(({ clock }) => {
if (mesh.current) mesh.current.rotation.y = clock.getElapsedTime() * 0.05;
});
return (
<points ref={mesh}>
<bufferGeometry>
<bufferAttribute attach="attributes-position" args={[positions, 3]} />
</bufferGeometry>
<pointsMaterial size={0.015} color="#94a3b8" transparent opacity={0.6} />
</points>
);
}
export function ParticleCanvas() {
return (
<div className="fixed inset-0 -z-10 pointer-events-none">
<Canvas camera={{ position: [0, 0, 5], fov: 60 }}>
<Particles />
</Canvas>
</div>
);
}
```
## 10. Shared Layout Morph (Framer Motion)
Card-to-modal expansion using `layoutId`.
```tsx
"use client";
import { motion, AnimatePresence } from "framer-motion";
import { useState } from "react";
export function MorphCard({ id, preview, detail }: {
id: string;
preview: React.ReactNode;
detail: React.ReactNode;
}) {
const [open, setOpen] = useState(false);
return (
<>
<motion.div layoutId={`card-${id}`} onClick={() => setOpen(true)}
className="cursor-pointer rounded-2xl bg-white p-6 shadow-md">
{preview}
</motion.div>
<AnimatePresence>
{open && (
<>
<motion.div
initial={{ opacity: 0 }} animate={{ opacity: 1 }} exit={{ opacity: 0 }}
className="fixed inset-0 bg-black/40 z-40"
onClick={() => setOpen(false)}
/>
<motion.div layoutId={`card-${id}`}
className="fixed inset-4 md:inset-20 z-50 rounded-2xl bg-white p-8 shadow-2xl overflow-auto">
{detail}
</motion.div>
</>
)}
</AnimatePresence>
</>
);
}
```
## Scroll Animation Patterns
### Sticky Scroll Stack
Cards pin to top and stack over each other.
- Each card: `position: sticky; top: calc(var(--index) * 2rem)`
- Depth illusion: `scale(calc(1 - var(--index) * 0.03))`
### Split-Screen Parallax
Two viewport halves scroll at different speeds.
- Left: `translateY` at 0.5x scroll speed (GSAP `scrub`)
- Mobile: collapse to single column, disable parallax
### Zoom Parallax
Hero image scales 1 to 1.5 on scroll.
```tsx
scrollTrigger: { trigger: heroRef, start: "top top", end: "bottom top", scrub: true }
gsap.to(imageRef, { scale: 1.5, ease: "none" });
```
### Text Mask Reveal
Large typography as window into video/image background.
- `background-clip: text` + `color: transparent`
- Animate `background-position` on scroll
### Curtain Reveal
Hero splits in half, each side slides away on scroll.
- Two halves clipped with `clip-path: inset(0 50% 0 0)` and `inset(0 0 0 50%)`
- GSAP animates `xPercent: -100` and `xPercent: 100`